Game-Development Intermediate Premium

Multiplayer Game Monetization Virtual Internship

In this virtual internship, students will explore the world of multiplayer game monetization, learning to design and implement sustainable business models and live-service systems that generate revenue for their games. Through a series of hands-on projects, students will gain practical experience in analyzing player behavior, developing monetization strategies, and integrating live-service features to create engaging and profitable multiplayer experiences.

weeks
7 tasks
0 enrolled
Sign In to Purchase - $49
Track price: $49.00

Track Overview

This track provides hands-on experience and real-world projects to build your skills.

Tasks & Milestones

Analyze Monetization Strategies in Successful Multiplayer Games

Intermediate

In this task, students will research and analyze the monetization strategies used in successful multiplayer games, identifying key features, player engagement metrics, and revenue generation models.

10 hours

Design an In-App Purchase System for a Multiplayer Game

Intermediate

In this task, students will design an in-app purchase system for a multiplayer game, including item pricing, bundling, and progression mechanics.

15 hours

Implement a Battle Pass System for a Multiplayer Game

Intermediate

In this task, students will design and implement a battle pass system for a multiplayer game, including seasonal content, reward tiers, and progression mechanics.

20 hours

Implement an Analytics System for a Multiplayer Game

Intermediate

In this task, students will design and implement an analytics system to collect and analyze player behavior data for a multiplayer game.

20 hours

Optimize Monetization Strategies Using A/B Testing

Intermediate

In this task, students will implement A/B testing to optimize the effectiveness of their monetization strategies for a multiplayer game.

15 hours

Design and Implement a Seasonal Content Update for a Multiplayer Game

Intermediate

In this task, students will design and implement a seasonal content update for a multiplayer game, including new gameplay features, limited-time events, and monetization opportunities.

20 hours

Evaluate the Impact of Live-Service Features on Monetization

Intermediate

In this task, students will analyze the impact of live-service features on player engagement and revenue generation for a multiplayer game.

15 hours

Prerequisites

  • • Unity or Unreal Engine experience
  • • Familiarity with game design principles

Certificate

Certificate of Completion

Earn a certificate upon successful completion