Game-Development Beginner Premium

Hyper-Casual Game Development Virtual Internship

In this 10-week virtual internship, students will learn to build simple, highly addictive mobile games that leverage psychology and user retention strategies. Through a series of hands-on projects, students will gain expertise in game development, including programming, design, and monetization techniques. By the end of the program, students will have a portfolio of hyper-casual games and the skills to pursue a career in the fast-paced world of mobile game development.

weeks
8 tasks
0 enrolled
Sign In to Purchase - $49
Track price: $49.00

Track Overview

This track provides hands-on experience and real-world projects to build your skills.

Tasks & Milestones

Task 1: Analyze Successful Hyper-Casual Games

Beginner

In this task, students will analyze the design and user experience of several successful hyper-casual games, identifying the key features and strategies that contribute to their success.

8 hours

Task 2: Prototype a Hyper-Casual Game Concept

Beginner

In this task, students will develop a prototype for a hyper-casual game concept, incorporating the principles of game design and user psychology.

12 hours

Task 1: Implement a Simple Hyper-Casual Game

Beginner

In this task, students will build a simple hyper-casual game using a game engine like Unity or Unreal.

20 hours

Task 2: Implement User Retention Strategies

Intermediate

In this task, students will enhance their hyper-casual game by implementing user retention strategies.

16 hours

Task 1: Enhance Game Design for User Engagement

Intermediate

In this task, students will apply game design principles to improve the user engagement and experience of their hyper-casual game.

18 hours

Task 2: Implement Monetization Strategies

Intermediate

In this task, students will integrate monetization strategies into their hyper-casual game, including in-app purchases and advertising.

16 hours

Task 1: Deploy the Hyper-Casual Game

Intermediate

In this task, students will prepare their hyper-casual game for deployment on mobile platforms, such as the App Store or Google Play.

12 hours

Task 2: Develop a Marketing Strategy

Intermediate

In this task, students will create a marketing strategy to promote their hyper-casual game and reach their target audience.

14 hours

Prerequisites

  • • Basic programming skills
  • • Familiarity with game engines (Unity or Unreal)

Certificate

Certificate of Completion

Earn a certificate upon successful completion